Learning a Generalized Physical Face Model From Data Video[6:39]
Controllable Neural Style Transfer for Dynamic Meshes Video[5:45]
Design and Control of a Bipedal Robotic Character[9:25]
Infinite 3D Landmarks: Improving Continuous 2D FacialLandmark Detection[5:01]
Stylize My Wrinkles: Bridging the Gap from Simulation to Reality[7:14]
QUADify: Extracting Meshes with Pixel-level Details and Materials from Images[1:59]
Artist-Friendly Relightable and Animatable Neural Heads[5:06]
Anatomically Constrained Implicit Face Models[5:22]
Soft Pneumatic Actuator Design using Differentiable Simulation[1:56]
Interactive Design of Stylized Walking Gaits for Robotic Characters[4:31]
The Impulse Particle-In-Cell Method[5:00]
Fast Dynamic Facial Wrinkles[6:42]
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